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GAME THEORY: An analysis that illustrates how choices between two plays affect the outcome of a "game." Game theory is commonly used in economics to illustrate interdependent decision-making among oligopoly firms. It illustrates that one firm makes a decision based on the decision expected from the other firm. One key conclusion from the game theory analysis is that firms often make decisions that are "second best" or the "lesser of two evils." The classic example of such a decision is the prisoners' dilemma, in which two prisoners both confess to a crime to avoid harsher punishment when not confessing would avoid any punishment.

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TWO-SECTOR, THREE-MARKET CIRCULAR FLOW

A circular flow model of the macroeconomy containing two sectors (business and household) and three markets (product, factor, and financial) that illustrates the continuous movement of the payments for goods and services between producers and consumers, with particular emphasis on saving, investment, and the role of financial markets. Other circular models are two-sector, two-market circular flow; three-sector, three-market circular flow; and four-sector, three-market circular flow.

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GREEN LOGIGUIN
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Today, you are likely to spend a great deal of time going from convenience store to convenience store hoping to buy either a pair of leather sandals that won't cause blisters or clothing for your kitty cats. Be on the lookout for small children selling products door-to-door.
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Parker Brothers, the folks who produce the Monopoly board game, prints more Monopoly money each year than real currency printed by the U.S. government.
"I not only use all the brains that I have, but all that I can borrow. "

-- Woodrow Wilson, 28th US president

WLLN
Weak Law of Large Numbers
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